

The waves, oh my god the waves of enemies were one of the biggest issues I had with the game. Later on I started asking myself "When is this game going to end?" The levels were the most cookie-cutter bullshit I've ever had to endure, it was either urban egyptian environment, underground temple, desert, or running around outside egyptian pyramids and such. But man, that music was getting repetitive, where's that cool metal music from earlier? The first couple levels were a blast, running through egypt, mowing down guys. I recently completed Serious Sam 3 BFE on 360, I read the shining reviews about how fun and action packed it is, about how it's a fantastic classic shooter not bogged down by tropes common in today's video games (Pseudo realistic, modern military, scripted events, et cetera), and while I do love me some Halo or Battlefield, I have fond memories of Quake and Doom (I still frequently play Doom as well), and decided I should pick it up. /r/GamePhysics - Clips of game physics shining and glitchingĭesign based on /r/FlatBlue created by /u/creesch./r/gaming4gamers - middle ground between purely-for-fun and more serious subreddits./r/GamingLeaksAndRumours - Leaks and Rumors.Posting unmarked spoilers will result in removal and warning, and posting spoilers with malicious intent will result in a ban. Please report posts containing spoilers unless they are hidden using the following method or are inside a thread clearly labeled as containing spoilers. If you want to promote without participating in the community, purchase an ad.

For more information, see the self-promotion on reddit FAQ. Some promotional submitting (posting your own projects, articles, etc.) is permitted, but it must be balanced out by a much greater level of non-promotion participation in reddit - the rule of thumb is no more than 10% of your submissions may be promotional.

Promotion must be kept within acceptable limits.Follow all specific content restrictions.No off-topic or low-effort content or comments.No personal attacks, witch hunts, bigotry, or inflammatory language.No content primarily for humor or entertainment.Questions likely to generate discussion.Shadow Tactics: Aiko's Choice Mimimi Games Want to schedule an AMA with us? Read our guidelines for more information! To see previous AMAs, click here. New to reddit? Click here! Subreddit Calendar Submissions should be for the purpose of informing or initiating a discussion, not just with the goal of entertaining viewers.įor examples of quality discussion posts we'd like to see in our subreddit, please review this page.įor an in-depth explanation of our rules, please review our rules page. The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. When a lighting strike has taken at least more than half of his health down, get close to him and start spamming him with non-charged cannonballs./r/Games is for informative and interesting gaming content and discussions. To do this, you'll have to repeat what you did earlier to get a pole into his back. Generally, three to five are needed, depending on your skill level. Your goal is to put enough poles on his back so that he'll be weak enough for a few charged up cannonballs to kill him. However, you don't have enough firepower to kill him before he recovers and starts regenerating his health again. This will do damage to him, stun him and temporarily shut down his regenerating abilities. However, because you stuck a pole in him, he'll be struck by lighting. You'll know you can do it when you see a red pole outline on his back.Īfter he wrestles the sand worm away, he'll turn to face you. Now, fly up to his back and toss the pole into his back by hitting the fire key. Soon afterwards, he's start wrestling with a sand worm. When you've got a pole, dodge Ugh Zan's attacks until he suddenly stops shooting and walks to a random location in the arena.
